

export enum LayaPoolName{
    BULLET_PROJECTILE="BULLET_PROJECTILE",
    BULLET_MUZZLE="BULLET_MUZZLE",
    BULLET_EXPLODE="BULLET_EXPLODE",
    BULLET_HIT="BULLET_HIT",
    MONSTER="MONSTER",
    MONSTER_SKILL_SHIELD="MONSTER_SKILL_SHIELD"
}